Award Date
5-1-2025
Degree Type
Dissertation
Degree Name
Doctor of Philosophy (PhD)
Department
Teaching and Learning
First Committee Member
Michael McCreery
Second Committee Member
P.G. Schrader
Third Committee Member
Shelley Kathleen Krach
Fourth Committee Member
Jonathan Hilpert
Number of Pages
124
Abstract
Risk-taking propensity is defined and measured in different ways across the literature, resulting in assessment issues related to construct validity (Bran & Vaidis, 2020). Multimethod assessment approaches can bolster construct validity by capturing more facets of risk-taking propensity (Meyer et al., 2001). Risk-taking propensity is assessed through self-report questionnaires (Zhang et al., 2019), which exhibit good test-retest reliability (Frey et al., 2017) and predictive validity (Beauchamp et al., 2017), and behavioral tasks (Aklin et al., 2005), which are less psychometrically sound, lacking convergent validity and test-retest reliability (Frey et al., 2017). Guided by evidence-centered design principles (Mislevy, 2013), a novel game-based assessment of risk-taking propensity may mitigate the current shortcomings of behavioral tasks. Exploratory factor analysis revealed a well-fitting model and good reliability of the in-game instrumental risk-taking items. The in-game scores weakly correlated with the self-report measure of instrumental risk-taking, but did not have significant correlations with a set of related variables (e.g., financial risk-taking or general risk-taking propensity). The in game instrumental risk-taking scores were predictive of real-world risk-taking behaviors, both in isolation and when modeled with the self-report scores. The in-game assessment is tenable for use in a multimethod approach of measurement in research designs. With dual consideration of both assessment design and game design, game-based assessments can be developed and validated for use in future research.
Keywords
game-based assessment; instrument validation; psychometric assessment; statistical methodology; stealth assessment; video games
Disciplines
Education | Educational Assessment, Evaluation, and Research | Personality and Social Contexts
File Format
File Size
1349 KB
Degree Grantor
University of Nevada, Las Vegas
Language
English
Repository Citation
Head, Danielle L., "A Novel Game-Based Assessment of Risk-Taking Propensity: Development and Psychometric Evidence" (2025). UNLV Theses, Dissertations, Professional Papers, and Capstones. 5279.
https://oasis.library.unlv.edu/thesesdissertations/5279
Rights
IN COPYRIGHT. For more information about this rights statement, please visit http://rightsstatements.org/vocab/InC/1.0/
Included in
Educational Assessment, Evaluation, and Research Commons, Personality and Social Contexts Commons