Document Type
Article
Publication Date
2021
Publication Title
Journal of Mathematics Education at Teachers College
Volume
12
Issue
2
First page number:
44824
Abstract
Game-based learning has received more focus as a way to engage students and increase interest in mathematics. Game-based learning should be integrated with effective practices for teaching mathematics, though these is a need for further research on effective implementation models. The purpose of this article is to describe two modes of game-based learning that are aligned with National Council of Teachers of Mathematics effective practices for teaching mathematics including multiple representation and meaningful discourse. Examples will be discussed from the implementation of game-based learning in a Saturday Science, Technology, Engineering and Mathematics (STEM) program for middle school students offered at a large research university.
Keywords
Game-based learning; Integrated stem education; Middle school
Disciplines
Cognitive Psychology | Psychology
File Format
File Size
4080 KB
Language
English
Rights
IN COPYRIGHT. For more information about this rights statement, please visit http://rightsstatements.org/vocab/InC/1.0/
Creative Commons License

This work is licensed under a Creative Commons Attribution 4.0 International License.
Repository Citation
Stohlmann, M.
(2021).
Two modes of game-based learning for middle school mathematics.
Journal of Mathematics Education at Teachers College, 12(2),
44824.
http://dx.doi.org/10.52214/jmetc.v12i2.7561